Where to get the Grapple Component
The Grapple Component is available on the Unreal Engine Marketplace.
A video of the content examples is available here.
A playable version of the content examples is available here.
Written tutorials on the Grapple Component are available in the Tutorials chapter of this documentation.
An introductory video tutorial is available here.
The Grapple Component was created by Jonathan Van Damme. For more information, please contact firstname.lastname@example.org.
The creation of the Grapple Component was made possible by:
- Unreal Engine - The framework in which the project was created.
- Jim Kroovy (Youtube / Patreon) - Creator of animation assets ThirdPerson_Basic_Kick_Push_L and ThirdPerson_Basic_Kick_Turning360_L (used in the content examples).
- Mr Mannequins Tools by Jim Kroovy - Mr Mannequins Tools is a Blender add-on that exports animations and weighted meshes that are directly compatible with the third person mannequin that is available in Unreal Engine's Third Person Template, without re-targeting anything in Unreal Engine.